All classes > globals > GcPlayerGlobals

Size: 0x1CE0, GUID: 0x6A8A84FDBD56764A

Name Data type Description
ForceFreighterProcTechRandom Boolean
AlienPodAggroDecay Float
AlienPodAggroSpring Float
FoodValueThresholdBest Float
FoodValueThresholdGood Float
FoodValueThresholdAverage Float
FoodValueThresholdBad Float
FoodValueThresholdWorst Float
TeleportAppearEffectSpeed Float
TeleportDisappearEffectSpeed Float
RecenterViewWhenEnteringShip Boolean
UseInitialFacingForMoveDirection Boolean
EmulateNoHandsForHandScreens Boolean
BinocularAimOffset Float
BinocularScopeScale Float
MaxArmExtension Float
MinArmExtension Float
SummonArcRange Float
InteractionAimOffset Float
QuickMenuLauncherTransforms GcProjectorOffsetData
WeaponMenuLauncherTransforms GcProjectorOffsetData
QuickMenuOffset GcInWorldUIScreenData
InventoryOffset GcInWorldUIScreenData
FrontendOffset GcInWorldUIScreenData
FrontendMessagesOffset GcInWorldUIScreenData
DefaultLeftHandTransform GcInWorldUIScreenData
DefaultLeftHandTransformVehicle GcInWorldUIScreenData
BinocularInfoScreenOffset GcInWorldUIScreenData
BinocularInfoScreenOffsetGun GcInWorldUIScreenData
FrontendPhotoModeVROffset GcInWorldUIScreenData
FrontendBaseScreenshotVROffset GcInWorldUIScreenData
BinocularRayThicknessVR Float
BincoularRayThickness Float
BinocularScopeOffset Vector3f
TeleportMaxTravelDistance Float
TeleportMaxTravelDistanceVertical Float
TeleportChargeMinDistance Float
TeleportChargeMaxDistance Float
TeleportChargeMoveSpeed Float
TeleportChargeMinTime Float
TeleportChargeFadeInTime Float
TeleportBallFadeMinDistance Float
TeleportBallFadeRange Float
TeleportBallDistanceFadeAlpha Float
TeleportBallRadius Float
TeleportTravelSurfaceAngle Float
TeleportBallCompletionFactorFadeout Float
FingerTipOffset Float
FingerButtonClickSize Float
FingerButtonRadiusOffset Float
FingerButtonClickTime Float
FingerButtonQuickMenuOffset Float
FingerButtonQuickMenuButtonSize Vector2f
HandInteractionLightIntensity Float
HandInteractionLightIntensityMax Float
HandInteractionFresnel Float
HandInteractionFresnelMax Float
HandInteractionLightOffset Float
HandInteractionLightOffsetAt Float
HandInteractionLightTime Float
HandScreenLookActiveAngle Float
HandScreenMinAngle Float
HandScreenMinAngleWithPoint Float
HandScreenAngleRange Float
HandScreenActivationRange Float
HandScreenActivationAngle Float
HandScreenActivationAngleOffset Float
HandScreenActivationAngleDown Float
HandScreenPenetration Float
HandScreenRestingTurnAngle Float
HandScreenRoboOnScreenOffset Vector3f
InWorldCompass GcInWorldUIScreenData
FistClenchBlendInTime Float
FistClenchBlendOutTime Float
DoPlayerAppearInVehicleEffect Boolean
StickYDampingThreshold Float
RequireHandsOnShipControls Boolean
ShowFirstPersonCharacterShadowPCVR Boolean
ShowFirstPersonCharacterShadowPSVR Boolean
InteractNearbyRadiusEnabled Boolean
PassiveLook Boolean
BodyRealignmentDelay Float
PointDownToMoveAngle Float
PointDownToMoveBackAngle Float
EnableLeaning Boolean
EnablePointDownToSmoothMove Boolean
HmdSmoothTurnAlways Boolean
HmdTurnSpeed Float
HmdTurnSpeedPad Float
PointingWristAdjustmentTimeMilliseconds UInt64
PointingWristAngles Vector3f
HolsterOnHip Boolean
HolsterHeadRotX Float
HolsterHeadOffset Vector3f
HolsterGunHandOffset Vector3f
GroundWalkForceMultiplier Float
GroundWalkBrake Float
GroundWalkBrakeWhileMoving Float
GroundWalkSpeed Float
GroundWalkSpeedTeleportHmd Float
GroundRunSpeed Float
GroundWalkSpeedLowG Float
GroundRunSpeedLowG Float
GroundWalkRecoverySpeedDamper Float
HandSmoothMinAngle Float
HandSmoothAngleRange Float
HmdResetButtonTime Float
SummonShipDirectionChangeDeadZoneAngle Float
TeleportArcRadius Float
TeleportArcRadiusInner Float
TeleportStrafeDistance Float
NoStickTeleportDirectionChangeDeadzoneAngle Float
TeleportHmdMinFade Float
TeleportHmdMaxFade Float
TeleportHmdOutFactor Float
TeleportBeamGravity Float
TeleportBeamGravityMax Float
TeleportArcLengthMultiplier Float
TeleportBeamAnimSpeed Float
TeleportBeamAnimHeight Float
TeleportLastKnownThreshold Float
TeleportLineEndFadeStart Float
TeleportLineEndFadeEnd Float
TeleportLineFadeStart Float
TeleportLineFadeRange Float
TeleportInitiateThreshold Float
TeleportRecentre Boolean
TeleportLineBezierOffset Float
TeleportLineBezierDistanceFactor Float
InteractionLineSplineOffset Float
InteractionLineSplineOffsetMin Float
InteractionLineSplineMinDistance Float
InteractionLineSplineOffsetRange Float
InteractionLineCircleRadius Float
InteractionLineCircleThickness Float
InteractionLineCircleSpeed Float
InteractionLineCircleOffsetMin Float
InteractionLineCircleOffsetMax Float
InteractionLineNumCirclesPerMetre Float
WordCategoriesRequiredToConverse Int32
MaxWordCategoriesToSayPerNPC Int32
InteractionLineActiveColour Colour
InteractionLineBaseColour Colour
InteractHighlightEffect GcScanEffectData
HolsterHighlightEffect GcScanEffectData
HandHoldInteractDistanceRate Float
HandHoldInteractAngleRate Float
HandSwimMin Float
HandSwimMax Float
HandSwimDecayTime Float
HandSwimForce Float
HandSwimMaxForce Float
HandSwimEnabled Boolean
HmdTurnThreshold Float
HmdTurnAngle Float
HmdTurnAnglePad Float
TeleportInstantTravelDistance Float
TeleportDirectionAltHandRange Float
TeleportMotionOffsetAmount Float
TeleportMotionOffsetUp Float
TeleportTotalTime Float
NoShadowMaterial String (0x80)
HolsterGrabRadius Float
HolsterGrabFrontOffset Float
HolsterScale Float
HolsterRotY Float
HolsterRotZ Float
HolsterHold Boolean
HolsterOffset Vector3f
HeadBinocularsOffset Float
HeadBinocularsRadius Float
DebugSearchGroup String (0x10)
SearchGroupIconColour Colour
DefaultShipFilename String (0x80)
DefaultShipSeed GcSeed
ArmourHighlightScanEffect GcScanEffectData
HitReactNoiseAmount Float
HitReactBlendOutSpeedMin Float
HitReactBlendOutSpeedMax Float
JetpackUnderwaterDrainRate Float
JetpackUnderwaterFillRate Float
UnderwaterMargin Float
UnderwaterMinDepth Float
UnderwaterSurfaceTension Float
UnderwaterSurfaceTensionOffset Float
UnderwaterSurfaceForceFlattenAngleMin Float
UnderwaterSurfaceForceFlattenAngleRange Float
UnderwaterImpact Float
UnderwaterMaxSpeed Float
UnderwaterForce Float
UnderwaterMaxJetpackSpeed Float
UnderwaterJetpackForce Float
UnderwaterMaxJetpackEscapeSpeed Float
UnderwaterJetpackEscapeForce Float
UnderwaterBrake Float
UnderwaterFloat Float
UnderwaterFloatForce Float
UnderwaterFloatRange Float
UnderwaterFloatFreq Float
RespawnOnPadRadius Float
DeepWaterDepth Float
CockpitEjectTestRadius Float
CockpitEjectTestStartHeightOffset Float
CockpitEjectTestEndHeightOffset Float
CockpitEjectFirstPersonOffsetTime Float
CockpitEjectFirstPersonOffset Float
BinocularRangePlanet Float
BinocularRangeSpace Float
MinBinocActiveTime Float
BinocularCreatureCastSphereSize Float
RobotMultiplierWithFriends Int32
DroneStartLocationRadius Float
ShipSummonLastSafeMargin Float
FreighterSpawnedOnYouFadeInTime Float
CreativeModeDeathFadeInTime Float
CreativeModeDeathFadeOutTime Float
CreatureRideFade Boolean
CreatureRideFadeInTime Float
CreatureRideFadeOutTime Float
HMDResetFlashTime Float
NumberOfWarpsRequiredForFreightersToSpawn Int32
SpawningDistanceBetweenPlayersAfterWarp Float
SpawningSpaceBattleLookOffset Float
SpawningSpaceBattleLookOffsetUp Float
MultiplayerShareWanted Boolean
ReportAllProjectileDamage Boolean
DefaultHitPoints Int32
DefaultHealthPips Int32
DefaultShipHealthPips Int32
MaxHealthPips Int32
UseLargeHealthBar Boolean
DroneSpawnAccelerator Float
TrackArrowStaticTargetOffsetMultiplier Float
WitnessSenseEnhancementTime Float
WitnessSenseEnhancement Float
MultiplayerMinWanteEscalationTime Float
HealthRechargeMinTimeSinceDamage Float
HealthPipRechargeRate Float
MinEnergyPercentOnRespawn Float
VehicleRaceResultsHintTime Float
OtherPlayerTrackArrowRange Float
WantedLevelPlayerRange Float
WantedLevelPlayerRangeSpace Float
PlayerTransferRange Float
PlayerSpaceTransferRange Float
DroneScanTimeToForget Float
GhostbusterStartLength Float
GhostbusterStart1 Float
GhostbusterSpeed1 Float
GhostbusterFreq1 Float
GhostbusterAmp1 Float
GhostbusterStart2 Float
GhostbusterSpeed2 Float
GhostbusterFreq2 Float
GhostbusterAmp2 Float
GhostbusterStart3 Float
GhostbusterSpeed3 Float
GhostbusterFreq3 Float
GhostbusterAmp3 Float
FireButtonReloadsWeapon Boolean
WeaponZoomEnabled Boolean
WeaponZoomFOV Float
WeaponZoomRecoilMultiplier Float
WeaponZoomVertRotation Float
WeaponZoomHorzRotation Float
FrontShieldEnabled Boolean
FrontShieldOffsetOff Float
FrontShieldOffsetOn Float
FrontShieldSpeedSlowdown Float
CombatSpawnMinWantedTime Float
ExperienceHardPiratesDamagePotentialMin Float
ExperienceHardPiratesDamagePotentialRange Float
ExperienceHardPiratesDamageMaxOdds Float
ExperienceMediumPiratesDamagePotentialMin Float
ExperienceMediumPiratesDamagePotentialRange Float
ExperienceMediumPiratesDamageMaxOdds Float
CommunicatorSpeed Float
GrenadeBounceDamping Float
GrenadeBounceMaxSpeed Float
GrenadeStopExplodeTime Float
CockpitEjectTestSphereRadius Float
CockpitEjectTestSphereRange Float
CockpitEjectSideTestRange Float
WeaponShotgunSlowdown Float
MouseSmoothMode
MouseSpringStrength Vector2f
MouseSpringStrengthMinDelta Vector2f
MouseSpringStrengthMaxDelta Vector2f
HardModeEnergyDischargeRateLow Float
HardModeEnergyDischargeRateMedium Float
HardModeEnergyDischargeRateHigh Float
HazardDamageMinTime Float
EnergyDamageMinTime Float
EnergyDischargeRateLow Float
EnergyDischargeRateMedium Float
EnergyDischargeRateHigh Float
EnergyDischargeRateFloatingInSpace Float
EnergyPainRate Float
SolarRegenFactor Float
DefaultMuzzleColour Colour
TerrainEditorMuzzleColourSubtract Colour
TerrainEditorMuzzleColourAdd Colour
TerrainEditorMuzzleColourFlatten Colour
TerrainEditorMuzzleColourUndo Colour
DefaultMuzzleLaserColour Colour
FreeJetpackRange Float
FreeJetpackRangePrime Float
FreeJetpackRangeNonTerrain Float
JetpackDrainHorizontalFactor Float
MinTimeAfterMeleeBeforeBoost Float
MaxTimeAfterMeleeBeforeBoost Float
MeleeBoostAirForce Float
MeleeToAirBoostInitialImpulse Float
MaxTimeInMeleeBoost Float
RocketBootsEnabled Boolean
RocketBootsUseCustomCamera Boolean
RocketBootsActivationWindow Float
RocketBootsDoubleTapTime Float
RocketBootsImpulse Float
RocketBootsBoostForce Float
RocketBootsDriftForce Float
RocketBootsForceStartTime Float
RocketBootsForceDuration Float
RocketBootsMinDesiredHeight Float
RocketBootsMaxDesiredHeight Float
RocketBootsHeightAdjustTime Float
RocketBootsHeightAdjustUpStrength Float
RocketBootsHeightAdjustDownStrength Float
RocketBootsJetpackMinLevel Float
RocketBootsBoostTankDrainSpeed Float
RocketBootsDriftTankDrainSpeed Float
RocketBootsBoostOnTime Float
RocketBootsBoostOffTime Float
RocketBootsZigZagStrength Float
RocketBootsZigZagForceDuration Float
RocketBootsMaxSpeed Float
RocketBootsDriftEndTime Float
RocketBootsWindUpBraking Float
RocketBootsDriftBraking Float
RocketBootsDriftDownwardForce Float
JetpackForce Float
JetpackBrake Float
JetpackMinLevel Float
JetpackMaxSpeed Float
JetpackMaxUpSpeed Float
JetpackUpForce Float
JetpackIgnitionForce Float
JetpackIgnitionTime Float
JetpackMinIgnitionTime Float
JetpackTankTimes Single[0x3]
JetpackFillRate Float
JetpackFillRateHardMode Float
JetpackFillRateMidair Float
JetpackFillRateSpaceStationMultiplier Float
JetpackFillRateFleetMultiplier Float
JetpackFillRateNexusMultiplier Float
JetpackUpForceDeadPlanetExtra Float
JetpackForceDeadPlanetExtra Float
JetpackIgnitionForceDeadPlanetExtra Float
JoystickOrientationTrimAltOc Float
JoystickOrientationTrimAltOp Float
SpaceJetpackForce Float
SpaceJetpackUpForce Float
SpaceJetpackIgnitionForce Float
SpaceJetpackMaxSpeed Float
SpaceJetpackDrainRate Float
EnableHeadMovements Boolean
ClampPitch Boolean
DamageRepairFactor Float
DamageRepairFactorHardMode Float
AbandonedFreighterStaminaRecoveryMod Float
AbandonedFreighterStaminaRate Float
VRModeHazardTimeMultiplier Float
VRStartHazardTimeMultiplier Float
FreighterAbandonedHazardTimeMultiplier Float
AbandonedFreighterRechargeMod Float
NormalModeHazardTimeMultiplier Float
NormalModeHazardDamageRateMultiplier Float
NormalModeHazardDamageWoundRateMultiplier Float
NormalModeSubstanceRewardMultiplier Float
NormalModeHazardRechargeUnderground Float
HardModeHazardTimeMultiplier Float
HardModeHazardDamageRateMultiplier Float
HardModeHazardDamageWoundRateMultiplier Float
HardModeSubstanceRewardMultiplier Float
HardModeHazardRechargeUnderground Float
VehicleHazardDampingModifier Float
FreighterProbeScanTime Float
MaxNumDestroyEffects Int32
MinNumDestroyEffects Int32
ProjectileEndTime Float
ExplosionTimePerEffect Float
ExplosionTimeVariance Float
ExplosionScaleVariance Float
ExplosionBoundingInset Float
ExplosionBoundingInsetRange Float
DestroyEffectFinalDelay Float
ShipPriceExp2 Float
WeaponPriceExp2 Float
FreighterPriceExp2 Float
ShipCoolFactor Float
WeaponCoolFactor Float
FreighterCoolFactor Float
MouseCrosshairVisible Boolean
MouseMaxLength Float
MouseDeadZone Float
MouseMaxLengthVehicle Float
MouseDeadZoneVehicle Float
MouseAimZone Float
MouseCrosshairMaxAlpha Float
MouseCrosshairAlphaFade Float
MouseCrosshairAlphaFadeSpeed Float
MouseCrosshairLineAlpha Float
MouseCrosshairLineWidth Float
MouseCrosshairShipStrength Float
MouseCrosshairMultiplier Float
MaximumCrouchVR Float
MaximumHeadHeightIncreaseVR Float
MaximumHorizontalOffsetVR Float
CrouchHeightToDisableLegBlendingVR Float
UseEnergy Boolean
InventoryDamage Boolean
NeverPreyedOn Boolean
PermanantFire Boolean
PermanantAltFire Boolean
LuckyWithTech Boolean
ChanceHighGradeIllegal Int32
BulletCostReducer Int32
BulletClipMultiplier Int32
LootForceMultiplier Float
WoundTimeMinimum Float
WoundDamageLimit Float
WoundDamageLimitShip Float
WoundDamageDecayTime Float
ResourceBlobFinalScaleDistance Float
LaserPlayerOffset Float
WalkerAlertRange Float
WalkerSightRange Float
WalkerSightAngle Float
CombatEscalateTime Float
CombatEscapeRadius Float
CombatEscapeTime Float
UpgradeExosuitWithProduct Boolean
ExosuitUpgradeProduct String (0x10)
SuitInventoryStartSeed Int32
MaxNumShipsAttackingPlayer Int32
ObjectScanTime Float
DroneProbeScanTime Float
PirateHailPercent Int32
PirateBountyInitTime Float
PirateProbeInitTime Float
PirateProbeAttackWaitTime Float
PirateProbeAttackWarnTime Float
PirateProbeScanTime Float
PirateProbeScanTotalTime Float
PirateProbeHailPause Float
PirateBattleMarkerRange Float
PirateBattleWarnTime Float
PirateBattleMarkerTime Float
PirateBattleMaxTime Float
TraderHailReceiveOSDLoc String (0x20)
TraderHailRefusedOSDLoc String (0x20)
TraderHailTime Float
TraderApproachTime Float
TraderHailDistance Float
TraderApproachDistance Float
TraderSpamTimeWait Float
TraderStayCloseLockOffset Float
TraderStayCloseLockSin1Coeff Float
TraderStayCloseLockSin1Offset Float
TraderStayCloseLockSin2Coeff Float
TraderStayCloseLockSin2Offset Float
TraderStayCloseLockSinsAdd Float
TraderStayCloseLockSpread Float
TraderStayCloseLockSpreadAdd Float
TraderStayCloseLockSpreadTime Float
TraderStayCloseLockBaseOffset Vector3f
TraderHealthFightThreshold Float
TraderCommunicationBanMinTime Int32
TraderCommunicationBanMaxTime Int32
PulseEncounterMinTimeInPulse Float
PulseEncounterProbeTime Float
PulseEncounterProbeTimeRare Float
PulseEncounterMarkerShowAngle Float
PulseEncounterMarkerAlwaysShowDistance Float
PulseEncounterMarkerAlwaysHideDistance Float
PulseEncounterSpawnEffectDistance Float
PulseEncounterSpawnEffectTime Float
PulseEncounterSpaceEggID String (0x10)
LaserMiningDamageMultiplier Float
ShieldRechargeMinTimeSinceDamage Float
ShieldRechargeRate Float
MoveStickHighRangeLimit Float
WitnessAIDamageDistance Float
WitnessAIDamageAngle Float
DeathDamageDrainChargeFactor Float
DeathDamageTechBrokenPercent Int32
MaxProjectileRadiusMultiplier Float
HardLandPainTime Float
GunBaseClipSize Int32
GrenadeBaseClipSize Int32
MeleeCooldown Float
ChargeMeleeCooldown Float
MeleeDistance Float
MeleeDistance3P Float
MeleeRadius Float
MeleeHitTime Float
MeleeSpeedBoost Float
MeleeSpeedDamageBoost Float
MeleeSpeedBoostRangeMultiplier Float
MeleeStaminaDrain Float
MeleeCooldownAlt Float
MeleePosDelta Float
MeleeDamageScale Float
MeleeRadiusAlt Float
MeleeDistanceAlt Float
MeleeHitEffect GcScanEffectData
TemperatureDisplaySampleTime Float
StarFieldColour Colour
StarFieldRadius Float
StarFieldDensity Float
StarFieldStarSize Float
SpeedLinesSpeedMin Float
SpeedLinesSpeedMax Float
SpeedLinesLength Float
SpeedLinesTotalLength Float
SpeedLinesWidthMin Float
SpeedLinesWidthMax Float
SpeedLinesRadiusStartMin Float
SpeedLinesRadiusStartMax Float
SpeedLinesRadiusIncrement Float
SpeedLinesStartFade Float
SpeedLinesMinAlpha Float
SpeedLinesMaxAlpha Float
SpeedLinesOffset Float
SleepFadeTime Float
StaminaRate Float
StaminaRecoveryRate Float
StaminaRecoveredFactor Float
ScanLabelTime Float
ScanWobbleFreq Float
ScanWobbleAmp Float
ScanWobbleFreq2 Float
ScanWobbleAmp2 Float
ScanRotate Float
ScanRotateDist Float
ScanRotateWobbleAmp Float
ScanFadeInTime Float
ScanFadeOutTime Float
ScanBeamWidth Float
ScanRotateBeamWdith Float
ScanBeamMainWidth Float
WantedDroneEventRadius Float
WantedMinSpaceTime Float
WantedMinPlanetTime Float
WantedLevelDelay Float
WantedWitnessTimer Float
WantedWitnessFuzzyTime Float
WantedMinorCrimeAmount Float
WantedTimeoutAggressive Float
WantedTimeout Single[0x5]
WantedEscalateTime Single[0x5]
WantedExtremeEscalateTime Single[0x5]
ControlModes
PlayerViewTargetRange Float
InteractionScanRange Float
InteractionButtonRange Float
InteractionButtonRangeVehicle Float
InteractionFocusIncrease Float
InteractionFocusIncreaseCreature Float
InteractionFocusIncreasePet Float
InteractionFocusTime Float
InteractionFocusTimeCreature Float
InteractionFocusTimePet Float
InteractionSubstanceRange Float
HeatShieldTime Float
LaserShakeMin Float
LaserShakeMax Float
GunRecoil Float
LaserRecoil Float
BeamRecoil Float
GrenadeRecoil Float
GunRecoilSpring Float
BlastRecoilSpring Float
RailRecoilSpring Float
PulseRecoilSpring Float
GunRecoilSettleSpring Float
ThirdPersonRecoilMultiplier Float
GunRecoilMin Float
GunRecoilMax Float
ProjectileDamageFalloff Float
ShotgunDispersion Float
FlamethrowerDispersion Float
MuzzleFlashMulThirdPerson Float
MuzzleFlashScale
WeaponVibrationIDs
WeaponShakeIDs
WeaponVibrationScales
TerrainResourceCollect GcResourceCollectEffect
TerrainResourceMiniCollect GcResourceCollectEffect
TerrainResourceMeleeCollect GcResourceCollectEffect
CrystalResourceCollect GcResourceCollectEffect
ShardResourceCollect GcResourceCollectEffect
MissileSwarm GcBoidData
StickData GcPlayerStickData
AutoAim Boolean
AutoAimMaxAccelFactor Float
AutoAimFixedInterceptSpeed Float
AutoAimTimeOut Float
AutoAimMaxAngle Float
AutoAimMinScreenDistance Float
AutoAimRadiusExtra Float
AutoAimStickyMin Float
AutoAimStickyMax Float
AutoAimDotCurve TkCurveType
AutoAimCentreOffsetCurve TkCurveType
AimDistanceShip Float
AimSpeed Float
AimWeightAdd Float
AimMinWeight Float
AimDecay Float
AimOffset Float
AimShootableTargetAngle Float
AimDisperseTime Float
AimDisperseMinTime Float
AimDisperseCooldownTime Float
AimDisperseCooldownFactor Float
AimDisperseCurve TkCurveType
CrosshairTime Float
BeaconActivateRange Float
ExperienceMaxCivilianShipSpawnsOnPlanet Int32
ExperienceMaxCivilianShipSpawnsInSpace Int32
ExperiencePirateFreighterAttackRange Float
ExperienceWalkerSize Float
ExperienceInterestingShipDistance Float
ExperienceInterestingFreighterDistance Float
ExperienceInterestingDroneDistance Float
ExperienceShipTimeMin Float
ExperienceShipTimeMax Float
ExperiencePirateCloseAttackPercentage Int32
ExperiencePirateTimeMin Float
ExperiencePirateTimeMax Float
ExperienceDroneTimeMin Float
ExperienceDroneTimeMax Float
ExperienceFlybyScareRadius Float
ExperienceFlybyScareTime Float
ExperienceFlybyStartAngle Vector2f
ExperienceAlertRange Float
ExperienceAlertSightRange Float
ExperienceAlertSightAngle Float
ExperienceDroneSpawnOffset Float
ExperienceDroneSpawnAngle Float
ExperienceMessageBroadcastNearbyDistance Float
WantedEnemyAttackAmount Float
Gun String (0x80)
StickDeadZoneMin Float
StickDeadZoneMax Float
StickCurve TkCurveType
AutoLandRange Float
AutoLandTime Float
LabelSpringTime Float
LabelOffset Float
AtmosphereEffectTime Float
AtmosphereEffectOffset Float
AlertTable GcCreatureAlertData[0x7]
PainFlickerAmount Float
PainColourSeperateAmount Float
PainTime Float
PlayerBullet GcProjectileLineData
RobotBullet GcProjectileLineData
ShipBullet GcProjectileLineData
ExplodeShakeMaxDist Float
ExplodeShakeMaxDistSpace Float
ExplodeShakeStrength Float
FlashSize Float
FlashPosX Float
FlashPosY Float
FlashPosZ Float
FlashSpeed Float
FlashPulse Float
FlashGrow Float
GunRightOffset Float
GunUpOffset Float
LaserBeamMineRate Float
LaserBeamCore Float
LaserBeamFlickerAmp Float
LaserBeamFlickerFreq Float
LaserEndOffset Float
GrenadeTerrainDeformRadius Float
LaserBeamTerrainDeformRadius Float
LaserBeamTerrainDeformVariance Float
LaserBeamAmmoUseTime Float
ReloadButtonHoldTimeToHolster Float
WeaponChangeModeTime Float
WeaponBarrelOffset Vector3f
WeaponOffset Vector3f
WeaponLowerDelay Float
WeaponHolsterDelay Float
WeaponLag Float
WeaponBobFactorWalkDeadZone Float
WeaponBobFactorWalk Float
WeaponBobFactorRun Float
WeaponBobBlendTime Float
WeaponBobBlendCurve TkCurveType
WeaponGrenadeTime Float
WeaponGunTime Float
WeaponRailFireTime Float
WeaponRailRechargeTime Float
MaxBuildHeight Int32
SpaceMaxGravityDist Float
SpaceMinGravityDist Float
BulletBend Float
ShootSizeMinZ Float
ShootSizeMaxZ Float
ShootSizeMinXY Float
ShootSizeMaxXY Float
ShootSizeTime Float
ShootSizeBase Float
ShootOffset Float
ShootPrepTime Float
GrenadeCarveRadius Float
ChargeTime Float
EnergyBallSpeed Float
ChargedEnergyBallSpeed Float
LookRayRadius Float
PickRange Float
DamageRateWhenUnderNoGravity Float
TakeDamageImpulse Float
HardLandTime Float
HardLandMin Float
HardLandMax Float
MeleeRange Float
MeleeTime Float
MeleeForcePush Float
MeleeOffset Float
PushForceAirFactor Float
HUDHeightPosX Int32
HUDHeightPosY Int32
TargetDistance Float
TargetRadius Float
HoldForce Float
HoldTime Float
HoldActionDistX Float
HoldActionDistY Float
HoldActionDistZ Float
HoldDistX Float
HoldDistY Float
HoldDistZ Float
HoldMaxForce Float
HoldRotate Float
BalanceStrength Float
BalanceSpeed Float
ExertionSmoothTime Float
ExertionFromPainTime Float
AnimWalkSpeed Float
AnimRunSpeed Float
AnimWalkToRunSpeed Float
AnimWalkBlendPoint Float
AnimRunBlendPoint Float
MaxSlopeAngle Float
SlopeSlidingSpeed Float
SlopeSlideBrake Float
MinSlideTime Float
MaxWalkableSlopeAngle Float
MinSpidermanSlopeAngle Float
MinTimeToHoldSpidermanPose Float
MaxSpidermanSlopeAngle Float
MaxClingableSlopeAngle Float
MinimumPushOffForceToSlide Float
FreeJetpackSlopeAngle Float
FreeJetpackSlopeAnglePrime Float
FullClipReloadSpeedMultiplier Float
ReloadTapButtonSpeedIncrease Float
FootDustEffect String (0x10)
FootDustScale Float
ClingBrakeMultiplier Float
ClingAngleThreshold Float
ClingSpeedThreshold Float
ClimbableStickinessAngle Float
MinUpAmount Float
FootOffset Float
MaxFallSpeed Float
PushForceDecay Float
LeanFwdMaxAngle Float
LeanBackMaxAngle Float
LeanLeftMaxAngle Float
LeanRightMaxAngle Float
LeanAmount Float
LeanAmountFwd Float
HelmetLag Float
HelmetMaxLag Float
HelmetBob Float
JetpackHelmetBob Float
ShipCameraLag Float
MaxResource Float
ShieldRestoreSpeed Float
ShieldRestoreDelay Float
TimeHoldDownAccelerateToLaunchFromOutpost Float
DeathScreenFadeInThirdPerson Float
DeathScreenFadeInUnderwaterThirdPerson Float
DeathScreenFadeInTime Float
DeathScreenShipFadeInTime Float
DeathScreenPauseTime Float
DeathScreenMaxRegenWaitTime Float
DeathScreenMinRegenWaitTime Float
DeathScreenFadeOutTime Float
LookStickData GcPlayerStickData
AmbientModeLookStickData GcPlayerStickData
LowHealthEffectPips Int32
LowHealthEffectShield Int32
CriticalHitTime Float
CriticalHitDesatTime Float
CriticalHitDesatFreq Float
FirstSpawnDataTable GcCameraSpawnSetupData[0x2]
ShipValueData GcInventoryValueData
WeaponValueData GcInventoryValueData
FreighterValueData GcInventoryValueData
TechRarityData Single[0x7]
TechLearningProbabilities Single[0x6]
NumTechShopSlots Int32
GrassPushDistance Float
GrassPushDistanceFeet Float
AnomalyBlachHoleSpawnData GcCameraAnomalySetupData
AnomalyAtlasStationSpawnData GcCameraAnomalySetupData
AnomalyMiniStationSpawnData GcCameraAnomalySetupData
MedalTiers GcJourneyMedalTiers
LowGuildRank Int32
MedGuildRank Int32
HighGuildRank Int32
BestGuildRank Int32
LaserWeaponRange Float
LaserShipRange Float
TerrainLaserRange Float
VehicleLaserRange Float
PirateHailMessage GcPlayerCommunicatorMessage
TraderHailMessages GcShipDialogue
TraderHailReceiveRegular GcShipDialogueTreeEnum[0x4]
TraderHailReceiveFight GcShipDialogueTreeEnum[0x2]
TraderHailSend GcShipDialogueTreeEnum[0x2]