All classes > globals > GcTerrainGlobals

Size: 0x400, GUID: 0xB6A014424B0C7035

Name Data type Description
RegisterTerrainMinDistance Float
TerrainBeamUndoRangeFromLastAdd Float
TerrainBeamHologramTimeout Float
MouseWheelRotatePlaneSensitivity Float
SubtractEditOffset Float
SubtractEditLength Float
SubtractEditFrequency Float
TerrainBeamDefaultRadius Float
TerrainBeamLightIntensity Float
TerrainBeamLightColour Colour
UseMax Float
TextureFadeDistance Float
TextureFadePower Float
TextureScaleMultiplier Float
TextureScalePower Float
HeightBlend Float
SmoothStepBelow Float
SmoothStepAbove Float
SmoothStepStrength Float
TileBlendMultiplier Float
DebugFlattenAllTerrain Boolean
DebugNoFlattenForBuildings Boolean
DebugLockTerrainSettingsIndex Boolean
NumGeneratorCalls Int32
NumPolygoniseCalls Int32
NumPostPolygoniseCalls Int32
MinHighWaterLevel Float
MaxHighWaterLevel Float
MinHighWaterRegionRatio Float
MinHighWaterRatio Float
MaxHighWaterRatio Float
MinWaterRatio Float
MaxWaterRatio Float
MiningSubstanceBiome
MiningSubstanceStar
MiningSubstanceStarExtreme
MiningSubstanceRare NMSString0x10[0x5]
TextureBlendScale0 Float
TextureBlendScale1 Float
TextureBlendScale2 Float
TextureBlendOffset Float
HueOverlay GcTerrainOverlayColours
SaturationOverlay GcTerrainOverlayColours
ValueOverlay GcTerrainOverlayColours
TerrainEditing GcTerrainEditing
TerrainUndoCubesRange Float
TerrainUndoCubesAlpha Float
TerrainUndoCubesNoiseThreshold Float
TerrainUndoCubesNoiseFactor Float
TerrainUndoFadeDepthConstant Float
TerrainUndoFadeDepthScalar Float
DebugRegionHotspots Boolean
RegionHotspotsTable String (0x80)
TerrainPrimeIndexStart Int32